wurlycorner wrote:Ok, it's not linear in the effect of the crash (mass of each of the vehicles comes into it etc) so the effect of the crash isn't necessarily like an 80mph crash, but it's not equivalent to a 40mph crash with a stationary object either and I was talking about closing speed...
The point I was making was that on the racetrack the cars were going in the same direction, so even if the polo was going slower than the others, if one ran into another the differential between the 2 vehicles is far less than the differential between the polo and another car coming in an opposing direction on a public road (even if both vehicles were each travelling at a slower speed on the public road).
I see what you mean now!
In a sliglthy addled state its something like mv^2 of vehicle 1 plus mv^2 of vehicle two divided by the sum of something squared. But this is not accounting for elasticity.
An inelastic collision you can use equation to figure out the force on one car at the moment of impact
F=(-0.5mv^2)/distance taken for vehicle to stop